WebFeb 9, 2024 · Dwarven Thrower; Frostbrand; Medium Guild Renown Elixir; Medium Jewel of Fortune; Pearl of Power X; Purified Eberron Dragonshard Fragment; Sun Blade; Stone … WebSep 2, 2024 · In DDO, most melee weapons weapons use Strength for calculating attack bonus and damage. Most ranged or thrown weapons use Dexterity for calculating attack bonus; thrown weapons use Strength to calculate damage. This can be changed by: Contents 1 Feats 2 Racial enhancements 3 Class abilities / enhancements 4 Spells 5 …
Thrower Builds : r/ddo - reddit
WebDec 4, 2015 · Dwarven Axe Thrower COMMUNITY RULES: The Community Guidelines include important information about the rules we expect everyone to follow when using the DDO Forums. CLICK HEREfor the Community Rules. Trouble Logging in? Remember: your community login is the same as your game login! WebThat said, DDO is a highly flexible system, so really you can use any race / class combo you want and make it work. I just posted a dwarf sorcerer for someone who wanted to play a dwarf sorcerer despite being a "gimp" race for sorcerers. If you're not a minmaxer, the small differences in racial bonuses aren't as important as people (inc. me ... cdc handouts for vaccines
Suggestions for a throwing weapon build? : r/ddo
WebOct 23, 2024 · +5 Enhancement Bonus +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.; Electrifying 4 Electrifying 4: This effect causes the edges of this weapon to arc with electricity, dealing 4d6 Lightning damage on each hit.; Holy 4 Holy 4: This weapon is wielded by the pure to smite the wicked, dealing an additional 4d6 good … WebAxe Training, Dwarven Armor Mastery II 2. Axe Training 3. Axe Training 4. Axe Training, Throw Your Weight Around Swashbuckler (15 AP) • Confidence, Swashbuckling 1. On Your Toes III, Blow By Blow: Range III 2. Double Shot Boost III 3. Dashing Scoundrel Stalwart Defender (9 AP) • Toughness, Stalwart Defense 1. WebDwarven Thrower Requires Attunement by a Dwarf You gain a +3 bonus to attack and damage rolls made with this magic weapon. It has the thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged attack using this weapon, it deals an extra 1d8 damage or, if the target is a giant, 2d8 damage. butler center bismarck nd